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Description
Base Race (Magic Minigame) [Zendikar Rising Minigame]Set: Zendikar Rising Minigame Type: Card Magic Minigame Rarity: Common 2 players 3 packs 10 minutes OBJECTIVE: Competition among treasure hunters on Zendikar is fierce. Find your opponents base camp before they find yours! GET READY: Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player. Each player then
| Set: | Zendikar Rising Minigame |
| Type: | Card — Magic Minigame |
| Rarity: | Common |
2 players | 3 packs | 10 minutes
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
OBJECTIVE:
Competition among treasure hunters on Zendikar is fierce. Find your opponent’s base camp before they find yours!
GET READY:
Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
LET’S PLAY:
On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.
You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent’s card starts a battle! Reveal both cards and do the following for each card type:
If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
TO WIN:
When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.
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4.6 ★★★★★
Based on 1117 reviews
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Product Reviews
★★★★★ 4
Durable
Size: Large
Excellent material. I wish the hole was a little smaller to keep the treats in better. Also wish they were a little larger and/or oddly shaped so as not to fit under the sofa. Still totally worth it.
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Reviewed in the United States on January 10, 2025
★★★★★ 5
Subtle, great dog toy design!
Size: Large
These things are amazing. Stuff them with peanut butter and treats and freeze them of course, but football spike them across the yard to drive your overly hyped dog nuts! And the hole allows you to safely pry it out of a tug battle , just a great design! And it can bobble across a small living space without getting lost like a ball would. Love it!
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Reviewed in the United States on April 20, 2026
★★★★★ 3
Treats fall out way to easy
Size: Large
Kinda sorta awful at holding treats in it, they just fall out without my dog even having to touch it really. I spread peanut butter on the inside of the toy and freeze it..works much better that way, nay, works amazing that way. I got this toy to stimulate his brain, so he’s either much smarter than every other dog or the treats fall out too easy..I believe it’s the ladder.
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Reviewed in the United States on May 26, 2025
★★★★★ 5
Great for enrichment treats for dogs
Size: Large, Size: Large
Great product and durable. We fill them with wet dog food and freeze it then give it to our dogs as enrichment treats. They love it. It’s super easy to use and strong against dogs bites and chewing
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Reviewed in the United States on December 4, 2025
★★★★★ 5
Keeps My Dog Busy and Happy!
Size: Large
I bought this 2-pack of treat-dispensing toys for my large dog, and they’ve been a total win. The rubber is strong enough to hold up against heavy chewing, but soft enough that it doesn’t hurt his teeth. I like that it’s large, so I can fill it with kibble or small training treats, and it keeps him entertained for a long time.
The best part is how much mental stimulation it gives—he really has to work to get the treats out, which helps with his energy and boredom. I also noticed it slows down his eating when I use it for kibble, which is a huge bonus since he usually gulps food too quickly.
Getting two in a pack is great value. I keep one stuffed in the freezer with peanut butter for a cool snack on hot days and use the other for everyday play. Both clean easily with warm water and soap.
✅ Durable and safe rubber
✅ Keeps dogs busy and mentally stimulated
✅ Doubles as a slow feeder
✅ Great value for a 2-pack
Highly recommend if you want something affordable, durable, and actually fun for your dog!
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Reviewed in the United States on August 18, 2025
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