SKU: 90202406305

OASES German / Deutsch (Print-Your-Own)

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Description

OASES German / Deutsch (Print-Your-Own)Antwortformulare und Handbuch sind separat erhltlich. Bitte verwenden Sie die Dropdown Produktauswahl oben und legen Sie die Artikel einzeln in den Warenkorb. (for description in English, click here) Die OASES Deutsch Druckmaterialien werden ber unser digitales Online Portal angeboten. Nach dem Kauf erhalten Sie eine E Mail mit Ihren Zugangsdaten. Beim ersten ffnen der digitalen Datei drucken Sie die gekaufte Anzahl an Formularen an Ihrem eigenen

Antwortformulare und Handbuch sind separat erhältlich.
Bitte verwenden Sie die Dropdown-Produktauswahl oben und legen Sie die Artikel einzeln in den Warenkorb.

(for description in English, click here)

Die OASES-Deutsch-Druckmaterialien werden über unser digitales Online-Portal angeboten. Nach dem Kauf erhalten Sie eine E-Mail mit Ihren Zugangsdaten. Beim ersten Öffnen der digitalen Datei drucken Sie die gekaufte Anzahl an Formularen an Ihrem eigenen Computer aus. Nach dem Ausdrucken haben Sie weiterhin uneingeschränkten Zugriff auf die Dokumente und Anmerkungen über unser Portal.

Der Fragebogen Overall Assessment of the Speaker's Experience of Stuttering (OASES) ist ein schnelles, einfach anwendbares, umfassendes Testinstrument um den Einfluss von Stottern auf das Leben einer stotternden Person zu erfassen. Die OASES Punktwerte und Beurteilung der Beeinträchtigung können dazu beitragen, Betroffene für wissenschaftliche Studien oder Therapien zu qualifizieren, Therapieziele zu definieren, Therapieverläufe zu dokumentieren und Kostenübernahme für Therapien zu begründen.

OASES Deutsche Fragebögen beinhalten altersgemäßen Fragen, die vier zentrale Aspekte der Erfahrung des Stotterns erfassen:

  1. Allgemeine Informationen über die Einschätzung des Stotterns aus Sicht des Sprechers/der Sprecherin
  2. Verhaltensmuster, emotionale und kognitive Reaktionen auf das Stottern
  3. Kommunikation in Alltagssituationen
  4. Einfluss des Stotterns auf die Lebensqualität des Sprechers/der Sprecherin

OASES Deutsche Fragebögen sind für drei Altersgruppen verfügbar:

  • OASES-S (Schulalter, 60 Items) für Kinder von 7-12 Jahren
  • OASES-T (Jugendliche, 80 Items) für Jugendliche von 13-17 Jahren
  • OASES-A (Erwachsene, 100 Items) für Erwachsene ab 18 Jahren

(Bitte benutzen Sie das Dropdown-Menü um Ihre Auswahl zu treffen. Wählen Sie dann die gewünschte Menge aus und klicken Sie den “Add to Cart” Button für jedes Produkt das Sie erwerben möchten.)

Alle OASES Anwender benötigen das OASES Handbuch (OASES Technical/Scoring Manual) für die korrekte Anwendung, Beurteilung und Interpretation. Das Handbuch stellt psychometrische Daten bereit und gibt Beispiele für Untersuchungs- und Verlaufsberichte.

OASES Deutsche Fragebögen (zum Ausdrucken) können in digitaler Form beliebig oft angesehen und 25 autorisierte Kopien ausgedruckt werden. Das OASES Handbuch (OASES Technical/Scoring Manual - Print-Your-Own) ist zur Zeit lediglich auf Englisch verfügbar. Es kann in digitaler Form beliebig oft angesehen und eine autorisierte Kopie ausgedruckt werden. Fotokopien oder andere Reproduktionen sind untersagt.

Für weitere Informationen über den OASES Fragebogen klicken Sie bitte hier.

Wir danken unseren Übersetzern für ihre hervorragende Arbeit.

Prof. Harald A. Euler, PhD, Psychologist
Anke Kohmäscher, PhD, Diplom-Lehrlogopädin, Stottertherapeutin (CIOOS)
Susanne Cook, PhD, Logopädin, Zertifizierte Stottertherapeutin (ivs)
Christine Metten, PhD, Diplom-Lehrlogopädin
Katrin Miele, PhD, Klinische Linguistin


Response Forms and Manual sold separately.
Please use drop-down product selector above, and add items to the cart individually.

OASES German Print-Your-Own materials are offered through our online digital portal. After purchasing, you will receive an email with login information. The first time you open the digital file, you will use your own computer to print the number of forms you purchased. After printing, you will continue to have unlimited viewing and annotation access through our portal.

The Overall Assessment of the Speaker's Experience of Stuttering (OASES) is a quick, easy-to-use, comprehensive tool for measuring the impact of stuttering on a person's life. OASES Impact Scores and Impact Ratings can help you qualify individuals for research or therapy, make treatment decisions, justify third-party payment, and evaluate treatment efficacy.

OASES German Response Forms include age-appropriate items that examine four key aspects of the experience of stuttering:

  1. General information about a speaker's perceptions of stuttering
  2. Affective, behavioral, and cognitive reactions to stuttering
  3. Functional communication difficulties in key situations
  4. Impact of stuttering on the speaker's quality of life

OASES German Response Forms are available for 3 age groups:

  • OASES-S (School-Age, 60 items) for children ages 7-12
  • OASES-T (Teenage, 80 items) for teenagers ages 13-17
  • OASES-A (Adult, 100 items) for adults ages 18 and above

All OASES users need an OASES Technical/Scoring Manual for administration, scoring, and interpretation. The manual provides psychometric data and interpretive summaries that can be used in evaluation reports and progress notes. 

OASES German Response Forms (Print-Your-Own) provide 25 authorized prints with unlimited viewing. The OASES Technical/Scoring Manual (Print-Your-Own), currently available in English only, provides unlimited viewing and 1 authorized print. Photocopying or other reproduction is prohibited. 

For more information about the OASES assessment, click here. 

We are grateful to our translation partners for their excellent work:

Prof. Harald A. Euler, PhD, Psychologist
Anke Kohmäscher, PhD, Diplom-Lehrlogopädin, Stottertherapeutin (CIOOS)
Susanne Cook, PhD, Logopädin, Zertifizierte Stottertherapeutin (ivs)
Christine Metten, PhD, Diplom-Lehrlogopädin
Katrin Miele, PhD, Klinische Linguistin

Copyright © 2016 Stuttering Therapy Resources, Inc.
Translation Copyright © 2016 Stuttering Therapy Resources, Inc.

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SKU: 90202406305

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Joan Rubio
New York, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
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Reviewed in the United States on October 15, 2025
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Piotr S.
Port Orchard, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019
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Tyler aldrich
Draper, US
★★★★★ 4
An Invaluable Book
Format: Hardcover, Format: Hardcover
Game Engine Architecture" by Jason Gregory has proven to be a treasure trove of knowledge, especially in the realms of lower-level computer programming and the inner workings of CPUs. The first third of the book, which I have thoroughly enjoyed, dives deep into the intricacies of memory management and concurrent programming. Gregory’s explanations are so lucid and engaging that the complex concepts of memory orders such as relaxed, release, and acquire have become clear to me, showcasing their critical roles in programming. What is particularly remarkable is how the book's first 400 pages serve not just as a guide to game engine architecture, but also stand on their own as an excellent introduction to computer science. It's a testament to the author's skill in distilling complex material into digestible content that even those without a vested interest in game development would find immense value in. However, a caveat I must mention is the book's physical heft. Its size and bulk make it somewhat unwieldy, and I learned this the hard way when it fell from my desk. The impact caused the page binding to tear away from the hard cover, which was disappointing considering the book's cost. Nevertheless, with some craftiness involving thick drawing paper and glue, I managed to repair it. If the author adds any more information to the next edition, it'd probably be best to turn this into a 2-3 volume set to manage the size. Despite this setback, the book remains an invaluable resource. Its depth and clarity are unmatched, making it a worthy addition to any tech enthusiast's library. Just be sure to handle it with care.
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Reviewed in the United States on November 11, 2023
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ghostwriter
Belleville, US
★★★★★ 5
Much thicker than I expected!
Format: Hardcover
This book is massive and could easily be split into two or three volumes, which is great because it covers a very deep topic. It will be a while before I read the book from cover to cover, but the few chapters I've skipped to were able to help me immediately on some problem areas in a game engine that I built last year. I would definitely recommend this to anyone interested in video game development.
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Reviewed in the United States on June 14, 2021
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Jessica Jarrett
Waukegan, US
★★★★★ 5
Kickstarts your knowledge of game dev
Format: Hardcover
This book hits on all cylinders, condensing decades of actionable knowledge about game development into a single source. There's a lot more to game dev than what's in this book, but this gives fantastic usable detail on many subjects and gets you oriented with and pointed in the right directions for the few it doesn't.
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Reviewed in the United States on July 1, 2021

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