SKU: 530547654

Klaproos – droogloopmat met print

Sale price$103.50 Regular price$115.00
Save 10%

Pay in installments of $28.75 with ShopPay, AfterPay and Klarna

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 18 - Jul 23

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

Klaproos – droogloopmat met printOp zoek naar een leuke droogloopmat met print die meer doet dan alleen vuil tegenhouden? Met een LilaLine mat geef je je hal niet alleen sfeer, maar ook persoonlijkheid. Elke mat wordt op bestelling gemaakt in Nederland. De zachte bovenkant voelt fijn aan je voeten, terwijl de sterke antislip onderzijde van TPE zorgt dat hij netjes blijft liggen. Ook op vloerverwarming of een gevoelige PVC vloer. Zonder weekmakers of risico op vlekken. Onze matten

Op zoek naar een leuke droogloopmat met print die meer doet dan alleen vuil tegenhouden? Met een LilaLine mat geef je je hal niet alleen sfeer, maar ook persoonlijkheid.

Elke mat wordt op bestelling gemaakt in Nederland. De zachte bovenkant voelt fijn aan je voeten, terwijl de sterke antislip onderzijde van TPE zorgt dat hij netjes blijft liggen. Ook op vloerverwarming of een gevoelige PVC-vloer. Zonder weekmakers of risico op vlekken.

Onze matten zijn niet subtiel, ze zijn een statement. De bonte prints van Studio LilaLine barsten van kleur en karakter, en toveren zelfs de saaiste gang om tot een ruimte met persoonlijkheid.

De droogloopmat Klaproos is onderdeel van de Lievelingsbloemen-collectie van Studio LilaLine – een serie ontwerpen geïnspireerd op bloemen die raken. De klaproos staat symbool voor kwetsbaarheid én kracht. Diepgeworteld in zomerse velden en stoepkieren komt deze bloem op onverwachte plekken tot bloei. De print laat het frivole karakter van de klaproos zien in een grafisch en kleurrijk jasje. Verkrijgbaar in vier seizoensvarianten die elk op hun eigen manier bloeien in je interieur.

  • Lente – zachte lila klaprozen op een zeegroene achtergrond

  • Zomer – knalrode bloemen op een diepe paarse basis

  • Herfst – grijspaars met bruin en bordeaux, warm en mysterieus

  • Winter – roze bloemen die oplichten tegen felblauw

Verkrijgbaar in standaardformaten of op maat, zodat hij altijd precies past bij jouw ruimte.

Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 530547654

Discover Niche Categories That Outsell

Top-Converting Item to Boost Your Average Order

4.0 ★★★★★
Based on 10 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
I
Verified Purchase
Iowa Mama
Carnegie, US
★★★★★ 4
This was a Good gift for the right person
Format: Paperback
My nephew wanted a similar book- this had better reviews and I heard about lots of things that he’d done with this book. Glad I got it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 27, 2025
I
Ian
Grantham, US
★★★★★ 5
From the creator of the Godot Recipes site!
Format: Paperback
Absolutely loved this, takes you through building 5 different games from start to finish, and explains not only how to do things, but it also explains the why! Throughout the course of making these 5 games, you also get introduced to many of the Nodes within Godot, explanations on how they are used, and gives you some experience using them! Feels good to add more tools into your toolkit as you become more familiar and comfortable using more Nodes. Even though this book is not intended for beginners, I would still recommend this book. It comes with a link where you can download example files and get going with minimal effort, however to get the most out of the book I would try to recreate stuff yourself. I found it very useful for easing myself into trying out 3D development. I've been doing 2D for years, and am currently developing a 2D game in Godot, once I complete that I'll be diving headfirst into 3D and this book gave me a lot of insight, and I feel much better about the whole process.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 12, 2023
M
Verified Purchase
Momx4
Omaha, US
★★★★★ 5
Just what a gamer needs!
Format: Paperback
Perfect gift for my son!
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2015
M
Mick Charles Beaver
Los Angeles, US
★★★★★ 2
would have been better as a blog
Format: Paperback
First off, I have read over half of this book, but ultimately decided to put it down because it had a low signal-to-noise ratio. If the second half is filled with magic, I apologize in advance. What I liked: * The author is very honest. He does not shy away from discussing his failures (and successes). * The postmortem on the game "Life of Pixel" was especially good. * Interviews from various indie studios are sprinkled throughout. What I did not like: * A number of pieces of information were already out-of-date. This makes me think that the concepts should have been discussed at a higher level. For example, specifics about game engine costs are discussed. These numbers have changed since E3 of this year. Definitely recheck any information before formulating a plan based on the book's recommendations. * The indie studio interviews are a wasted opportunity in that they each interview has the same set of questions. It's like a questionnaire was sent out via email and the responses were pasted into the book. * When discussing commercial options, such as engines or other software packages, blurbs once again appear to be cut-and-pasted (this time verbatim from the package's web site). * Some of the advice is too broad and too light. For example, when writing about how to create a press release, the author discuss how to write in the active voice. I'm frankly not looking for writing tips in my Indie Game Developer Handbook. * The book is filled with tons of web links. My paperback copy was not so useful here. I ultimately left the book with the impression that the information would have been much better in the form of a blog. The author could have really gone in depth with the parts of the book that shined while keeping the surveys of topics in a form that serves them better (i.e. web links on the web).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 28, 2015
M
Verified Purchase
Meridian
Carnegie, US
★★★★★ 5
Helpful information and Questions to consider
Format: Paperback
As a writer of science fiction and fantasy I had already looked into the physical aspects of the worlds I was creating, but I quickly realized I needed to include society and culture in the worldbuilding. I started a search for information, questionairres, or guidelines to use and found very little that would be helpful to me as a writer. Until I came across this book. It's exactly what I needed. It touches on multiple aspects of beliefs and practices and asks questions to help you think through what you want for your worlds, even if it's mostly backgroud. A very useful tool.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 26, 2024

recommand products