SKU: 59612455412

Smoke Without Borders

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Description

Smoke Without BordersSmoke Without Borders Includes: Qty 1 x Tomintoul Peaty Tang hails from the celebrated Speyside Glenlivet region, known for its refined single malts, but stands apart with its peated malted barley for a rare smoky twist. The nose greets with gentle peat smoke, honey, vanilla, and citrus, while the palate delivers malted barley, heather, spice, and soft oak layered with lingering smoke. The finish is smooth and lively, leaving a delicate wisp of peat

Smoke Without Borders Includes:

Qty 1 x Tomintoul Peaty Tang hails from the celebrated Speyside Glenlivet region, known for its refined single malts, but stands apart with its peated malted barley for a rare smoky twist. The nose greets with gentle peat smoke, honey, vanilla, and citrus, while the palate delivers malted barley, heather, spice, and soft oak layered with lingering smoke. The finish is smooth and lively, leaving a delicate wisp of peat and subtle sweetness that lingers pleasantly.

Qty 1 x The Ardmore 'Legacy' is a Highland single malt Scotch whisky that combines subtle peat smoke with delicate fruity undertones, creating a balanced and approachable flavor profile. Its aroma blends gentle smokiness with hints of citrus and floral notes, drawing you into a refined and layered tasting experience. Crafted with traditional methods and quality ingredients, this expression delivers a smooth, satisfying sip that appeals to both new and experienced whisky lovers.

Qty 1 x Bruichladdich The Laddie Rye 7 Year is a rare rye-forward whisky that blends locally grown rye and malted barley, matured in American oak. Aromas of cracked pepper and warm cereal give way to vanilla, caramel, coastal salt, and crisp orchard fruit, while the palate balances lively rye spice with creamy barley, soft oak, gentle brine, and a touch of citrus, finishing clean with lingering pepper and a whisper of saline.

Qty 1 x Loch Lomond 18 Year Single Malt Scotch from the Scottish Highlands showcases nearly two decades of careful maturation in American oak casks, reflecting true craftsmanship and patience. Its nose opens with green apple and grapefruit, layered with honeysuckle and oak, while the palate offers toasted wood, cigar spice, baked apple, and gooseberry, complemented by toffee sweetness. A gentle touch of smoke and soft peat carries through the finish, leaving lingering notes of dried tea, tobacco, and refined warmth.

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SKU: 59612455412

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4.9 ★★★★★
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Verified Purchase
Aurélien
Lexington, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Pawtucket, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Cuba, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Battle Creek, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Chelsea, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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