SKU: 53730436927

ust see me select led rescue light

Sale price$163.80 Regular price$182.00
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Description

ust see me select led rescue lightUS Coast Guard approved and SOLAS compliant, the UST See Me Select Rescue Light uses powerful LEDs in strobe or steady mode to mark your location for rescue or to avoid collisions. Activates automatically when submerged. The powerful strobe draws attention to your site and steady on lighting helps rescue crews zero in. Activates swiftly when submerged in water, or can be turned on manually. Will not unintentionally activate with rain, spray or high

US Coast Guard approved and SOLAS compliant, the UST See-Me Select Rescue Light uses powerful LEDs in strobe or steady mode to mark your location for rescue or to avoid collisions. Activates automatically when submerged.
  • The powerful strobe draws attention to your site and steady-on lighting helps rescue crews zero in.
  • Activates swiftly when submerged in water, or can be turned on manually. Will not unintentionally activate with rain, spray or high humidity.
  • When you hit the water, the UST See-Me Select will switch into strobing mode to attract rescue. When rescue is close, you press the switch and it goes into a steady light to direct rescue towards you.
  • Strobe mode provides 264 lumens of light and runs for 27 hours on a set of batteries.
  • Steady-on mode provides 80 lumens of light and runs 24 hours on a set of batteries.
  • The See-Me Select exceeds the USCG requirement of 1 nautical mile (1.9 km) visibility. The steady light is visible to 3.2 miles (5.1 km), and the strobe is visible to 3.4 miles (5.5 km) on a dark, clear night.
  • The strobe rate is 60 flashes per minute.
  • Unbreakable LED bulbs never need replacing.
  • Operates on two AA alkaline or lithium batteries (not included).
  • Impact resistant and waterproof to 200 feet.
  • Wrist lanyard and hook-and-loop attachment strap are included.
  • US Coast Guard approved.
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Exchange/Return Notes
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SKU: 53730436927

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4.6 ★★★★★
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Alechka
Whiting, US
★★★★★ 5
It is in very good condition! Can't wait to get on and learn!
Format: Paperback
The Blue Team Field Manual came very fast in fact five days earlier then expected and it made me very happy! Not to mention that the book looks like it haven't even been used it was a little scratch and tiny dent on top cover but it is barely noticeable! Thank you so much! Will be coming back for some more books 📚
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Reviewed in the United States on June 1, 2023
D
Verified Purchase
Daniel Miessler
Port Orchard, US
★★★★★ 5
Crisp and Clean
Format: Paperback
This book does exactly what it promises. It's a super clean collection of tons of useful commands for any defend-focused team. It's not going to teach you any lessons, really, which is what I was looking for when I opened it. At first I was disappointed, but as I got deeper in I realized what the book was and what it wasn't, and it just got better and better. I wish there were more books of this kind. You don't have to write a dissertation in order to create something useful. Sometimes quick references are the best thing you can have.
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Reviewed in the United States on January 17, 2017
J
Verified Purchase
John Farrell
West Palm Beach, US
★★★★★ 5
It is not a teaching tool but a good reference for someone who know but needs a fast ...
Format: Paperback
This is just what I was looking for. Just a fast lookup of commands needed to get the job done for Linux and Windows. It is not a teaching tool but a good reference for someone who know but needs a fast reminder. And it all corralated to just frame work. Love it
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Reviewed in the United States on April 12, 2017
C
Christopher Grehan
Lowell, US
★★★★★ 5
Packed with Information
Format: Kindle
Excellent companion into learning Godot and diving into the world of programming for games
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Reviewed in the United States on February 18, 2023
K
Verified Purchase
Kindle Customer
Charlottesville, US
★★★★★ 4
A good birds-eye view book.
Format: Paperback
I own the print version of this book, and am using it to teach a high school class on Godot. What I like: it's accessible and descriptive. The explanations in the later book of why the author is doing something are pretty good. They are written in plain English and most of the reasoning for why some things are being done are explained. What I don't like: the print quality *is* dark, but I'm not sure what you can do about that given that most of Godot is using a dark UI and the book is in black and white. I found it legible, most of the time, but there were moments I had to decipher it from context. Also, I think the initial scripting section is light on details and almost pointless from an educational standpoint. It shows the reader what is going on in normal GDScript, but does not take them through any exercises. The programming aspect of the book is better explained in later chapters, but I think for true beginners the scripting section should be reworked. Overall, I will use it but will supplement it for students. For personal use: if you have basic Godot knowledge this will probably not add too much to your abilities. If you are new to gamedev this is a good way to pick up the flow quickly, even though there is not a lot of depth.
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Reviewed in the United States on August 15, 2022

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