SKU: 5306832432

Spirit Island

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Description

Spirit IslandAges: 13+ Players: 1 4 Play Time: 90 120 Minutes In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power and when they do, the land itself will fight back alongside the islanders who live there. Spirit Island is a complex

Ages: 13+

Players: 1-4

Play Time: 90-120 Minutes

In the most distant reaches of the world, magic still exists, embodied by spirits of the land, of the sky, and of every natural thing. As the great powers of Europe stretch their colonial empires further and further, they will inevitably lay claim to a place where spirits still hold power - and when they do, the land itself will fight back alongside the islanders who live there.

Spirit Island is a complex and thematic cooperative game about defending your island home from colonizing Invaders. Players are different spirits of the land, each with its own unique elemental powers. Every turn, players simultaneously choose which of their power cards to play, paying energy to do so. Using combinations of power cards that match a spirit's elemental affinities can grant free bonus effects. Faster powers take effect immediately, before the Invaders spread and ravage, but other magics are slower, requiring forethought and planning to use effectively. In the Spirit phase, spirits gain energy, and choose how / whether to Grow: to reclaim used power cards, to seek for new power, or to spread presence into new areas of the island.

The Invaders expand across the island map in a semi-predictable fashion. Each turn they explore into some lands (portions of the island); the next turn, they build in those lands, forming settlements and cities. The turn after that, they ravage there, bringing blight to the land and attacking any native islanders present.

The islanders fight back against the Invaders when attacked, and lend the spirits some other aid, but may not always do so exactly as you'd hoped. Some Powers work through the islanders, helping them (eg) drive out the Invaders or clean the land of blight.

The game escalates as it progresses: spirits spread their presence to new parts of the island and seek out new and more potent powers, while the Invaders step up their colonization efforts. Each turn represents 1-3 years of alternate-history.

At game start, winning requires destroying every last settlement and city on the board - but as you frighten the Invaders more and more, victory becomes easier: they'll run away even if some number of settlements or cities remain. Defeat comes if any spirit is destroyed, if the island is overrun by blight, or if the Invader deck is depleted before achieving victory.

The game includes different adversaries to fight against (eg: a French Plantation Colony, or a Remote British Colony). Each changes play in different ways, and offers a different path of difficulty boosts to keep the game challenging as you gain skill.

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SKU: 5306832432

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Amazon Customer
Pawtucket, US
★★★★★ 5
My dogs are obsessed with this ball
Size: 2-pack, Style: Duo
Great quality! I have 2 boxers that love it and the ball is still intact
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Reviewed in the United States on January 31, 2026
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Dianna H
Phoenix, US
★★★★★ 5
Not Scented, but Dog Approved
Size: 2-pack, Style: Duo
They don't smell like peanut butter or bacon. But our dogs still love them.
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Reviewed in the United States on August 31, 2025
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waragon
Battle Creek, US
★★★★★ 4
If they squeaked, they would be the perfect ball!
Size: 2-pack, Style: Duo
I bought our 15 month old Coton several Chuck-It toys on an Amazon deal. He is incredibly playful, mischievous, and ball/toy obsessed, especially for anything that makes noise. He can also be very destructive so I love how durable most of their products are - they’re among our longest lasting toys and worth every penny. We have yet to take them to the dog park, but they’re a perfect size for sharing in plat time. And they are keeping him busy at home - that’s a good thing. The scent is subtle but strong enough for him I guess because he loves gnawing on them. If they had squeakers, they would be absolutely perfect. Hopefully Chuck-It will see an opportunity for that down the road!
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Reviewed in the United States on May 28, 2026
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Reepeat
New York, US
★★★★★ 5
Most durable fetch balls I know of.
Size: 2-pack, Style: Duo
These balls are the biggest balls of them all. Well, not the biggest, but the best. Every other ball she would chew up in short order and I'd be throwing her a floppy piece of rubber. She just wants to fetch, but if it's not bouncing, she can't catch it on the bounce. Got these balls in July and no damage to them. I just ordered another pair, but only because the other two somehow got stuck up in trees. We have some very old and very large oak trees so not so easy to retrieve. Hope they somehow drop someday. But in the meantime, Lassie will be happy with her new ones. Very highly recommended!
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Reviewed in the United States on October 28, 2025
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Blonde Aggie
Houston, US
★★★★★ 5
Works great for scent work! Bounce is great for air retrieve!
Size: 2-pack, Style: Duo, Size: 2-pack, Style: Duo
My dog doesn’t know he loves them yet but I do! They are a little softer so when we do air retrieve, I don’t have to worry as much about his teeth! I’m hoping he will learn to find them by smell vs sight. We often play in the evenings and he tends to loose his ball. Love chuck it! Right now, we have about 10 chuck it balls! The tennis balls don’t work for air retrieve! Chuckit does!!! Love the thrower too! Saves my arm!!!!
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Reviewed in the United States on August 6, 2025

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