SKU: 28606140119

Stage 6 Clutch Kit (2MD) for Honda Accord 2003-2007 3.0L (J30A4)

Sale price$267.73 Regular price$297.48
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Description

Stage 6 Clutch Kit (2MD) for Honda Accord 2003-2007 3.0L (J30A4)Action Clutch's Stage 6 (2MD) Clutch Kit allows for maximum performance of mid ranged powered vehicles. Our heavy duty pressure plate is designed with a dual clamp load diaphragm and reinforced drive straps, creating an extremely durable system that you can rely on. This Unsprung clutch kit features a MIBA Ceramic (available in a 4 or 6 puck) disc. With lightning fast, on off engagement and minimal clutch chatter after proper break in. This clutch kit

Action Clutch's Stage 6 (2MD) Clutch Kit allows for maximum performance of mid ranged powered vehicles. Our heavy-duty pressure plate is designed with a dual clamp load diaphragm and reinforced drive straps, creating an extremely durable system that you can rely on. This Unsprung clutch kit features a MIBA Ceramic (available in a 4 or 6 puck) disc. With lightning-fast, on/off engagement and minimal clutch chatter after proper break-in. This clutch kit is ideal for harnessing all the power and performance you need out of your dedicated race vehicle without compromising reliability or longevity.

At Action Clutch, every kit is quality checked by one of our experienced engineers (with over 60 years of collective experience) and signed off as safe before being released as a finished product. This gives you peace of mind knowing that your Action Clutch will perform consistently every time.

RACE APPLICATIONS / HEAVY TRACK USE / LIGHT STREET USE

Torque Holding Capacity: 627 ft/lbs

This clutch kit is compatible with the factory Dual Mass Flywheel .

What’s Included
  • Dual Clamp Load HD Pressure Plate
  • Conventional Release Bearing

Break-in Requirements
500 street miles / Keep RPM’s under 4500, no more than half-throttle, no boost (if applicable).
Proper break-in is required in order to retain product warranty, ensure longevity and holding capacity.

Disclaimers
Ceramic based clutch discs intend to increase the holding capacity and durability of the clutch as opposed to an increased life expectancy. Using a ceramic based material for easy street driving may contribute to premature wear of the clutch kit due to the harsher engagement and because of the higher tendency to slip the clutch during street driving.

Using a clutch kit with an unsprung clutch disc on a stock or lightly modified power engine that is daily/street driven vehicle can break the rivets on the clutch disc hub. Unsprung clutch kits are not designed for daily/street use or any constant on/off engagement environment. This can be compared to running a marathon in sandals vs a proper running shoe. If you were to run the marathon ins sandals, you have no cushion or comfort and can cause injuries or wear you down faster than using proper running shoes.

*Increase in holding capacity is rated in Crank Torque, not Wheel Torque




SFI Spec 1.1 Replacement Flywheels and Clutch Assemblies

California Residents: Prop 65 WARNING: This product MAY contain chemicals known to the State of California to cause cancer and birth defects or other reproductive harm. Wash hands after handling. For more information, visit www.P65Warnings.ca.gov



 

*High-performance racing component. May be used in dual-purpose vehicles. Not intended as OEM replacements. This part is built with performance characteristics.

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SKU: 28606140119

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bOB wALTERS
Lowell, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
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Reviewed in the United States on September 28, 2018
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David Taylor
Omaha, US
★★★★★ 5
If you're developing games with Godot, you need this book
Format: Paperback
Godot is a fantastic game engine, and it has lots of aids to learning -- written tutorials, video tutorials, sample projects, one of the best manuals I've ever encountered. Still, it's nice to have a physical book you can hold in your lap, make notes in, and use as an overall guide to developing competence in Godot development. This is that book. It's has a logical flow, has genuinely useful sample projects, and is written in a clear, highly accessible style. If you are learning Godot, you can't do better than this book.
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Reviewed in the United States on September 4, 2019
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L. Hall
Lowell, US
★★★★★ 5
I didn’t really get a full grasp until reading the philosophy behind Godot.
Format: Paperback
Well paced and very readable. I worked through the online tutorials before buying this book but didn’t really get a full grasp until reading the philosophy behind Godot. Though I have been a C programmer for 34 years, and a Java developer for 22 years, and a Python developer for 18 years, I have never been seriously interested in a game engine until my son introduced me to Godot a couple of months ago. Godot is tremendous! I have even used Godot’s UI controls to produce wireframes for business apps.
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Reviewed in the United States on August 24, 2019
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W. Vincent
Waukegan, US
★★★★★ 3
Solid, albeit abbreviated, coverage of Godot Game Engine 3.0
Format: Paperback
Solid introduction to Godot. Lightly touches on most topics, enough to get you up to speed an moving with it, though I personally would prefer a book that included much more depth on each area covered. Granted that wouldn't be a Sams "in 24 hours" book, but rather more of a "definitive guide" or "bible" which this is not. There's definitely enough meat to sink your teeth into, and being the first (and presently only) available book, it's worth the price. Aside from content, docking one star for difficult to read glossy pages and light weight fonts in code samples... It's difficult to find a good angle to read the book without glare across the page from a light and my middle-aged eyes struggle a bit with the code samples. UPDATE -- I've decided I have to dock another star. While the book is written in English, its authors are not native english speakers. It seems a better job could have been done with editing and review. There are a lot of clunky sentences, and several instances where the instruction is unclear. A small example: "A trick to add a simple outline is to add a new material to the Next Pass property. In this new material, set it to Unshaded, add a Grow of 0.01, change the Cull mode to front, and set its color to black." For someone familiar with all the various groupings of properties in a spatial material node, that might be all the information needed, but this book is (I thought) aimed at people with less experience with the framework. Those handful of properties are scattered throughout several groups of properties, and in the case of grow, there's only a field to enter a value when you've clicked a checkbox first. This may be a minor thing, and one could probably make the argument that materials were covered a couple chapters prior -- though that section doesn't really mention all of these properties... Lots of little assumptions and oversights like that make the learning process a little more frustrating that it could be. The information that's there is still great, but if you have little or no experience with Godot, expect to have to do some extra legwork to fill in some gaps on your own.
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Reviewed in the United States on April 11, 2018
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Catboy
Omaha, US
★★★★★ 5
Great for newcomers to Godot
Format: Paperback
Excellent book for beginners with Godot. It will however require some previous programing knowledge this book isn't so much a teaching you to code book instead its an explanation of the Godot software.
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Reviewed in the United States on December 13, 2019

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