SKU: 68937118041

Pictures Spiel des Jahres 2020 DP Verlag Neu in Folie

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Pictures Spiel des Jahres 2020 DP Verlag Neu in FoliePictures vom DP Verlag ist ein innovatives und kreativ gestaltetes Gesellschaftsspiel, das 2020 mit dem renommierten Spiel des Jahres Preis ausgezeichnet wurde. In diesem spannenden Spiel setzen die Teilnehmer Fotos mit originellen Materialien wie Schnrsenkeln, Stckern, Steinen, Baukltzen oder Farbwrfeln nach. Dabei mssen die Spieler einerseits selbst ein Foto kreativ darstellen und andererseits raten, welche Nachbildungen der Mitspieler zu welcher

Pictures vom DP Verlag ist ein innovatives und kreativ gestaltetes Gesellschaftsspiel, das 2020 mit dem renommierten Spiel des Jahres-Preis ausgezeichnet wurde. In diesem spannenden Spiel setzen die Teilnehmer Fotos mit originellen Materialien wie Schnürsenkeln, Stöckern, Steinen, Bauklötzen oder Farbwürfeln nach. Dabei müssen die Spieler einerseits selbst ein Foto kreativ darstellen und andererseits raten, welche Nachbildungen der Mitspieler zu welcher Fotovorlage gehören.

Das Spiel umfasst fünf aufeinanderfolgende Runden, in denen verschiedene Materialsets verwendet werden. Jeder Spieler erhält pro Runde heimlich ein Fotokärtchen aus einem Raster von 16 Motiven und stellt dieses mit dem jeweiligen Materialset nach. Anschließend tippt jeder geheim, welche Replikation welches Foto zeigt. Punkte erhalten die Spieler sowohl für richtige Zuordnungen als auch für richtige Einschätzungen über das eigene Werk. Diese klare Struktur und die vielfältigen Materialien fördern die Kreativität, die Beobachtungsgabe und die Kommunikationsfähigkeit aller Teilnehmer während eines gemeinsamen Spieleabends.

Pictures eignet sich besonders für Familien und Freundesgruppen, die ein kurzweiliges, interaktives Brettspiel bzw. Kartenspiel suchen, das durch abwechslungsreiche Spielmechaniken und Teamgefühl besticht. Die überschaubare Spielzeit ermöglicht einen schnellen Einstieg und wiederholten Spielspaß.

Spieleranzahl: 3–7 Spieler

Altersempfehlung: ab 8 Jahren

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SKU: 68937118041

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4.8 ★★★★★
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Kyle
Massapequa, US
★★★★★ 5
From Pixels to Problems! Great read!
Format: Hardcover
“Play Nice” offers an enjoyable deep dive into the tumultuous history of Blizzard Entertainment, chronicling its journey from a ragtag group of brilliant college students to its evolution under corporate ownership and its current state. Schreier provides fascinating insights into the antics of Blizzard’s early employees, showcasing their outlandish attitudes, relentless work ethic, and tight-knit camaraderie. The book explores how Blizzard transitioned from a company renowned for producing high-quality, polished games that left competitors in the dust to one struggling to preserve its heart and soul amid mounting corporate pressures. While the corporate side and C-suite executives are often cast in a negative light, Schreier thoughtfully examines the motivations behind their decisions, offering perspectives from all levels of the company—from executives and middle management to QA testers. This balanced approach provides a refreshing take, avoiding oversimplified blame and instead considering multiple sides of the story. And while it’s easy to villainize the suits in the boardroom, Schreier does a great job showing why some decisions were made. From executives to QA testers, he pulls back the curtain to reveal a mess of perspectives, reminding us that every bad decision has some kind of reason behind it (even if it’s still a bad decision). The book also revisits the scandals that put some serious smudges on Blizzard’s reputation, offering new angles and fresh commentary. As someone who once lived for Blizzard games—cheering at Overwatch League matches and losing entire weekends to Diablo marathons—I can’t help but root for Blizzard to find its way back to glory. And hey, if it means waiting another decade for their next masterpiece, so be it. It’s done when it’s done.
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Reviewed in the United States on January 6, 2025
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Heather R. hayton
Port Orchard, US
★★★★★ 5
Reads like your favorite succession episodes
Format: Hardcover
Great book—thoroughly researched and delightfully written! Highly recommend to all my gamers and friends from that era.
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Reviewed in the United States on December 12, 2025
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Felipe
Alexandria, US
★★★★★ 4
Great insight into an otherwise obscure world
Format: Hardcover
As someone who grew up playing blizzard's games for an unfathomable amount of hours I've always been interested into their inner workings, especially considering their downfall in recent years. This book holds a ton of information and knowledge, is well sourced, and is the work of someone with obvious deep familiarity with the industry and its particularities. Besides the information itself, the book it written in fun and interesting prose, and it keeps the rhythm fast and entertaining, so it reads more like a novel than a journalistic article. Overall, an entertaining piece of insight into a world that is normally quite unknown, even to long time gamers like myself.
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Reviewed in the United States on April 15, 2026
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alex schopf
Massapequa, US
★★★★★ 5
Great read
Format: Hardcover
Extremely interesting book
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Reviewed in the United States on March 3, 2026
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Nazih Fares
Boise, US
★★★★★ 3
Great insight on what happened at Blizzard but...
Format: Kindle
My main issue with the book is the lack of non-american stories that explained the bigger picture. As a former Blizzard dev, there's much more than what happened in Irvine and Korea, with Europe's office mentioned almost as a footnote, and nothing else from the other regional stories. Shame but I guess the book would've been double the size.
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Reviewed in the United States on May 12, 2025

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